BRAIN. Broad Research in Artificial Intelligence and Neuroscience
Volume: 13 | Issue: 1
Adaptation in Affective Video Games during the Covid-19 Pandemic
Abstract
Though national players area unit on the average 35-44 years recent, most diagnoses of on-line recreation Disorder occur in adolescents.
This data point may be a symptom of the usually neglected role of Adults within the diagnostic method, the questionable initial line in perceiving a tangle of web use and games in their kids.
Parents' negative attitudes towards games and family quarrels are shown to be predictors of gambling addiction among adolescents.